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''Unity of Command'' is a 2011 turn-based strategy game developed by one man studio 2x2 Games. ''Unity of Command'' is an operational-level wargame that spans the entire 1942/43 Stalingrad Campaign on the Eastern Front. Playable from both Axis and Soviet side, it recreates enormous battles of maneuver in a turn-based strategy setting. ==Description== ''Unity of Command'' is a strategy game that lets you command the Red Army or Wehrmacht forces and their allies during the crucial Eastern Front campaign of 1942/43. This is the campaign that culminated in the famous Battle of Stalingrad, an event that marked a turning point in the entire war. German plans for this campaign centered on capturing the oil-rich region of the Caucasus. Stalingrad, the city that would eventually become its main focus, was rarely even mentioned in the original plans prepared by the OKH (German High Command of the Army). Soviets were on the defense strategically at the time, but the Stavka (Soviet High Command) misjudged enemy intentions and placed the bulk of its strength around Moscow. This helped the Germans as relatively thin forces remained to contend with the upcoming German offensive in the south. The initial blow delivered by German armored spearheads thus proved devastating. The summer campaign began with a seemingly unstoppable string of German victories. But even in the heat of that victorious summer, cracks were beginning to show. As they advanced eastward, the Germans carved an enormous bulge they could never hope to hold with German forces alone. To fill the gaps, they enlisted help from the armies of their Axis allies: Italy, Romania and Hungary. The fast moving nature of the campaign also made it difficult to provide units with fuel, ammunition and other vital supplies. Time and again, German columns had to stop short of their assigned objectives and wait for logistics to catch up. It is in these circumstances during the fall of 1942 that the German offensive bogged down in the face of stiffening Soviet resistance. Their pace of advance slowed to a crawl. And the attention of the entire world became fixated on the desperate battle raging in the burning city of Stalingrad. When Soviets finally counterattacked in November of 1942, the force of their attack changed the strategic situation overnight. The besiegers became the besieged. The German 6th Army in Stalingrad was encircled and destroyed, and the entire southern wing of the German Eastern Front threatened with collapse. Soviets then mounted a series of strategic offensives that completely shattered the weaker Axis armies along the Don River. This advance threatened the Germans with an even wider encirclement and for a while an entire group of German Armies fought for its very survival in this sudden and dramatic reversal of fortunes. Then, in one final devastating stroke, Germans under von Manstein counterattacked at Kharkov and restored the situation. Ironically, the armies finally came to rest on almost identical lines where the campaign started almost a year earlier.〔http://cdn.akamai.steamstatic.com/steam/apps/218090/manuals/UoC%20Manual.pdf?t=1386702817〕 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Unity of Command (video game)」の詳細全文を読む スポンサード リンク
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